AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games on iOS in Peru: Q2 2022 Performance
Discover the performance of the top 5 shoot'em up games on iOS in Peru during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 shoot'em up games on iOS in Peru showed varied performance in terms of downloads, revenue, and active users. Here’s a breakdown of how each game fared during this period.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced a fluctuating trend in weekly revenue, peaking at approximately $1.4K in the week of June 20. Weekly downloads saw a slight decline from around 600 in late March to just over 440 by the end of June. The game maintained a relatively stable number of weekly active users, hovering around 1.9K to 2.4K throughout the quarter.
Galaxy Attack: Space Shooter from RocketAds Ltd saw modest revenue, with weekly earnings peaking at $112 in late March and gradually decreasing to $48 by the end of June. Weekly downloads showed significant growth, starting at 19 in late March and reaching a high of 139 by the end of May. Active users also increased, from 228 in late March to 377 by the end of June.
Soul Knight by 泽阳 李 demonstrated steady revenue growth, with weekly earnings peaking at $94 in mid-April. Downloads saw an increase from 37 in late March to a peak of 91 in early June, before stabilizing around 87 by the end of June. Active users showed consistent growth, peaking at 687 in early June.
Fire Hero 2D: Space Shooter from AI Games FZ had minimal revenue initially but saw a slight increase towards the end of the quarter, peaking at $38 in the final week of June. Downloads fluctuated, starting at 11 in late March and reaching a peak of 117 in mid-April. The game maintained a steady number of active users, growing from 21 in late March to 163 by the end of June.
Archero by HABBY showed a steady increase in revenue, peaking at $554 in early June. Downloads experienced significant growth, starting at 13 in late March and reaching 114 by the end of June. Active users remained relatively stable, fluctuating between 400 and 549 throughout the quarter.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.